Below you'll find the top 46 vr & ar trends for 2026, spotted by Rising Trends's trend radar algorithm.
These topics were detected from online sources including TikTok, X (Twitter), Instagram, Reddit, news outlets, and Google Search data. Each trend has at least 1,000+ monthly searches and over 20% year-over-year growth.
Top 46 Fastest-Growing VR & AR Trends
All vr & ar trends with over 20% year-over-year growth, ranked by search volume.
1
Uncanny Valley
246K vol+49%
2
Steam Frame
201K vol+99X
3
Web Wed
60.5K vol+22%
4
Ceo Of Roblox
49.5K vol+83%
5
Infinite Worlds
40.5K vol5X
6
New Meta Glasses
22.2K vol5.0X
7
Image To 3d
22.2K vol7.7X
8
Ai Clothes Changer
22.2K vol2.7X
9
Digital Reality
18.1K vol+50%
10
Vision Pro Glasses
14.8K vol6.2X
11
Augmented Glasses
14.8K vol+49%
12
Augmented Reality Glasses
14.8K vol+49%
13
Gaussian Splatting
12.1K vol+49%
14
Viture Beast
12.1K vol+99X
15
Lenticular Printing
8.1K vol+23%
16
Gaussian Splat
6.6K vol3.5X
17
Experiential Marketing
6.6K vol+22%
18
Projection Mapping
6.6K vol+22%
19
Video Holograms
6.6K vol5.1X
20
Panoramic View
6.6K vol+22%
21
Holography Video
6.6K vol5.1X
22
Volumetric Displays
5.4K vol4.2X
23
Vr Rhythm Game
5.4K vol5.4X
24
Open Usd
5.4K vol5.4X
25
Text To 3d
5.4K vol7.5X
26
Virtual Staging Ai
4.4K vol+22%
27
3d Scanner App
4.4K vol+83%
28
3d Model Generator
3.6K vol2.3X
29
Trellis 2
3.6K vol+99X
30
Genie Project
3.6K vol32.7X
31
Meta Vanguard
3.6K vol+99X
32
Audio Visual Companies
2.9K vol+21%
33
Weathering Images
2.9K vol+81%
34
Handy 2
2.4K vol2.7X
35
Web 3d
1.9K vol+46%
36
Display Glasses
1.9K vol2.2X
37
Pokemon Go Data
1.9K vol+46%
38
Metaverse Shutting Down
1.9K vol+99X
39
Steam Frame Vr
1.9K vol+99X
40
Valve Frame
1.9K vol+99X
41
Xr Headset
1.3K vol4.1X
42
Steam Headset
1.3K vol4.1X
43
Free Tattoo Design App
1.3K vol+30%
44
Eagleeye Helmet
1K vol9.1X
45
Augmented Reality Swim Goggles
1K vol11.1X
46
Immersive Experiences
1K vol+39%
#
Topic
5Y Trend
Search Vol.
Growth 1Y
1
Uncanny Valley
246,000
+49%
2
Steam Frame
201,000
+99X
3
Web Wed
60,500
+22%
4
Ceo Of Roblox
49,500
+83%
5
Infinite Worlds
40,500
+400%
6
New Meta Glasses
22,200
+405%
7
Image To 3d
22,200
+666%
8
Ai Clothes Changer
22,200
+174%
9
Digital Reality
18,100
+50%
10
Vision Pro Glasses
14,800
+517%
11
Augmented Glasses
14,800
+49%
12
Augmented Reality Glasses
14,800
+49%
13
Gaussian Splatting
12,100
+49%
14
Viture Beast
12,100
+99X
15
Lenticular Printing
8,100
+23%
16
Gaussian Splat
6,600
+247%
17
Experiential Marketing
6,600
+22%
18
Projection Mapping
6,600
+22%
19
Video Holograms
6,600
+408%
20
Panoramic View
6,600
+22%
21
Holography Video
6,600
+408%
22
Volumetric Displays
5,400
+315%
23
Vr Rhythm Game
5,400
+440%
24
Open Usd
5,400
+440%
25
Text To 3d
5,400
+650%
26
Virtual Staging Ai
4,400
+22%
27
3d Scanner App
4,400
+83%
28
3d Model Generator
3,600
+125%
29
Trellis 2
3,600
+99X
30
Genie Project
3,600
33X
31
Meta Vanguard
3,600
+99X
32
Audio Visual Companies
2,900
+21%
33
Weathering Images
2,900
+81%
34
Handy 2
2,400
+173%
35
Web 3d
1,900
+46%
36
Display Glasses
1,900
+116%
37
Pokemon Go Data
1,900
+46%
38
Metaverse Shutting Down
1,900
+99X
39
Steam Frame Vr
1,900
+99X
40
Valve Frame
1,900
+99X
41
Xr Headset
1,300
+306%
42
Steam Headset
1,300
+306%
43
Free Tattoo Design App
1,300
+30%
44
Eagleeye Helmet
1,000
+809%
45
Augmented Reality Swim Goggles
1,000
11X
46
Immersive Experiences
1,000
+39%
Showing top 10 of 46 vr & ar trends
2026's Mega VR & AR Trends at a Glance
Trend
Market Size
Growth
Key Players
Smart Glasses & AR Eyewear
~$8.5B
~20% CAGR
Meta, Ray-Ban, Oakley
VR & Mixed Reality Headsets
~$22B
~15% CAGR
Meta, Valve, Apple
3D Content & AI World Models
~$6B
~30% CAGR
DeepMind, Epic, World Labs
Immersive Entertainment Venues
~$12B
~25% CAGR
Sandbox VR, Cosm, Area15
AI Creative & Try-On Tools
~$5.8B
~28% CAGR
D-ID, HeyGen, Reface
Display Glasses & AI Assistants
~$4.2B
~35% CAGR
Meta, Google, Rokid
CAGR = compound annual growth rate
We rebuilt this report on July 13, 2026 from our live trend database, the same feed that powers the table above. VR and AR move fast, and the picture has shifted since last year: smart glasses are now a multi-brand race, the standalone VR headset market has cooled, and the freshest momentum has jumped to AI-generated 3D worlds and glasses with real in-lens displays. Every figure below is pulled from that live data.
If you want to explore more trends like this across categories, sign up for Rising Trends and unlock the full experience.
1. Smart Glasses Become a Multi-Brand Race
Smart glasses are still the center of gravity for this whole category, but the field has widened. "Meta glasses" anchors everything with 1,500,000 monthly searches and +173% year-over-year growth, while the sports-focused "oakley meta glasses" has broken out to 201,000 searches from a near-zero base. The competition is arriving fast: "apple glass" is up +234% over the past three months at 90,500 searches, and "samsung glasses" has climbed +238% year over year. Notably, last year's breakout, "rayban meta", has cooled to 301,000 searches and is now down -33% year over year as attention spreads across brands.
Meta Glasses
1830KVolume
16635x5Y
Apple Glass
50KVolume
N/A5Y
The takeaway is that smart glasses have graduated from a single Meta-and-Ray-Ban story into a genuine hardware race, with Apple, Samsung, and Google all pushing into frames of their own.
Why It Matters Now
The smart-glasses race is heating up because:
Fashion-first design: Meta proved that stylish frames, not gadgets, are what sell to mainstream buyers
New entrants: Apple, Samsung, and Google chasing the category validates it and expands search demand
AI assistants on your face: Built-in voice AI turns glasses into an always-available assistant
Camera and audio: Hands-free capture and open-ear sound remain the core everyday use cases
Brand fragmentation: As Ray-Ban Meta cools, buyers are comparing options rather than defaulting to one line
Examples of Sub-Trends/Products
Meta Glasses (1,500,000 searches, +173% YoY) - The dominant search in the entire category, spanning Meta's Ray-Ban and Oakley collaborations and its AI-assistant features.
Oakley Meta Glasses (201,000 searches) - A breakout sports-oriented line built for athletes, with performance styling and durability driving fresh demand.
Apple Glass (90,500 searches, +234% over three months) - Anticipation for Apple's rumored lightweight glasses is climbing fast as the company signals a move beyond Vision Pro.
Samsung Glasses (8,100 searches, +238% YoY) - Samsung's Android XR eyewear push is an early but fast-rising entrant in the multi-brand race.
Rayban Meta (301,000 searches, -33% YoY) - Still high-volume, but cooling as the search that defined last year gives ground to newer models and rivals.
Leading Companies/Products
Meta - Category leader with Ray-Ban and Oakley collaborations
Ray-Ban - Iconic frames that made smart glasses mainstream
Oakley - Sports-focused smart glasses for athletes
2. VR Headsets Cool as Steam Frame Bucks the Trend
The standalone VR headset market has clearly cooled, with one loud exception. "Meta quest 3" has slipped to 246,000 monthly searches and is down -18% year over year, the premium "apple vision pro" is off -33% at 90,500 searches, and the generic "vr headset" term is down -18% at 135,000. Cutting against all of that, Valve's "steam frame" has broken out to 165,000 searches, and the wearable-display crossover "viture beast" is another breakout among newer hardware.
Steam Frame
201KVolume
200999x5Y
Meta Quest 3
246KVolume
245999x5Y
The headline is a market in transition: the first wave of standalone headsets has plateaued, and buyers are waiting for the next compelling device, which right now looks like Steam Frame.
Why It Matters Now
The headset market is resetting because:
Upgrade fatigue: Early adopters already own a Quest, so the generic headset search has cooled
Price questions: The premium Vision Pro has struggled to justify its cost for most buyers
Valve momentum: Steam Frame promises the Steam library on standalone hardware, reigniting PC-VR interest
New form factors: Wearable display glasses like Viture blur the line between headset and eyewear
Content gaps: Growth now depends on must-have experiences, not raw hardware novelty
Examples of Sub-Trends/Products
Steam Frame (165,000 searches) - Valve's standalone headset is the breakout of the headset segment, carrying the momentum the category needs. Expect the details to keep shifting as it approaches launch.
Meta Quest 3 (246,000 searches, -18% YoY) - Still the highest-volume headset search, but cooling as the mainstream base matures and awaits a refresh.
Apple Vision Pro (90,500 searches, -33% YoY) - The premium spatial-computing headset sets the bar for displays, but high price keeps demand and search softening.
VR Headset (135,000 searches, -18% YoY) - The generic category term is down year over year, a clear signal the first standalone wave has plateaued.
Viture Beast (12,100 searches) - A breakout wearable-display product blurring the boundary between VR headset and AR glasses.
Leading Companies/Products
Meta - Still the volume leader with the Quest lineup
Valve - Steam Frame bringing the Steam library to standalone VR
The freshest momentum in the category is not a headset at all, it is the pipeline that fills virtual worlds with content. "3d models" has surged +809% year over year to 550,000 monthly searches, and the next-generation game engine "unreal engine 6" is up +817% year over year at 60,500 searches. AI-driven creation tools are climbing right behind: "image to 3d" is up +410% year over year, "gaussian splat" is up +326%, and "infinite worlds" is up +309% at 49,500 searches.
Unreal Engine 6
18KVolume
20x5Y
This is the plumbing of spatial computing. As AI world models learn to generate 3D environments from a prompt, search demand is shifting toward the tools that create immersive content, not just the devices that display it.
Why It Matters Now
3D and AI world models are surging because:
AI generation: Models can now turn a photo or a prompt into usable 3D assets and scenes
New capture techniques: Gaussian splatting and image-to-3D make realistic scenes far easier to produce
Engine cycle: Unreal Engine 6 has developers and enthusiasts planning the next wave of immersive content
World models as research: Systems that simulate interactive worlds are a frontier for both gaming and AI
Creator demand: The bottleneck for VR and AR has always been content, and AI is attacking it directly
Examples of Sub-Trends/Products
3D Models (550,000 searches, +809% YoY) - The core asset search behind games, AR, and virtual worlds, climbing sharply as AI generation lowers the barrier to creating them.
Unreal Engine 6 (60,500 searches, +817% YoY) - The next-generation engine has broken out as studios and creators plan the tools and hardware around it.
Image to 3D (14,800 searches, +410% YoY) - AI tools that convert a single photo into a 3D model, a fast-rising creation workflow.
Gaussian Splat (8,100 searches, +326% YoY) - A capture technique for photorealistic 3D scenes, rising quickly among creators.
Infinite Worlds (49,500 searches, +309% YoY) - Interest in AI-generated open environments is climbing as world models mature.
Leading Companies/Products
Google DeepMind - AI world models generating interactive 3D environments
Epic Games - Unreal Engine powering the next content cycle
World Labs - Spatial-intelligence models for 3D world generation
Luma AI - Consumer tools for 3D capture and generation
4. Immersive Entertainment Venues Stay Strong
Physical venues built on VR and AR keep pulling steady, high-volume demand. "Sandbox vr" holds 201,000 monthly searches for group full-body VR, while the LED-dome brand "cosm" is up +123% over the past three months at 165,000 searches, with "cosm los angeles" adding another 165,000 (+173% YoY). The Las Vegas destination "area 15" rounds out the leaders at 165,000 searches, and grassroots formats like "projection mapping" are up +125% year over year.
Sandbox Vr
201KVolume
+396%5Y
Cosm
246KVolume
45x5Y
The experience economy and spatial computing keep merging. Consumers may be slower to buy a headset for the living room, but they are still paying for immersive experiences they cannot get at home.
Why It Matters Now
Immersive venues stay resilient because:
Shared experiences: Group VR and dome venues deliver something a home headset cannot replicate
Reliable technology: Projection mapping, motion capture, and LED domes now work dependably at scale
Social-media pull: Immersive spaces are inherently shareable, which fuels organic discovery
Premium pricing: Buyers pay more for a memorable outing than for another home gadget
Destination anchoring: Venues like Area15 and Cosm draw foot traffic to entertainment districts
Examples of Sub-Trends/Products
Sandbox VR (201,000 searches) - Full-body group VR where players physically move through virtual worlds, the highest-volume venue search in the category.
Cosm (165,000 searches, +123% over three months) - Immersive LED-dome venues for live sports, concerts, and shared-reality experiences, rising fast this quarter.
Cosm Los Angeles (165,000 searches, +173% YoY) - The specific LA location commands its own large, growing search base as the brand expands.
Area 15 (165,000 searches) - The Las Vegas immersive district blending art installations, attractions, and dining into a single destination.
Projection Mapping (9,900 searches, +125% YoY) - The core technique behind immersive light shows and installations, rising as more venues adopt it.
Area 15 - Las Vegas immersive entertainment district
Meow Wolf - Immersive art installations across multiple cities
5. AI Creative and Virtual Try-On Tools Mature
The AI-plus-AR creative space is consolidating after its initial hype. The one-time breakout "ai face swap" has cooled hard and is down -70% year over year at 110,000 searches, and the avatar platform "d-id" has settled to 201,000 searches (-18% YoY). What is still rising is practical, commerce-oriented creation: "ai clothes changer" is up +174% year over year at 22,200 searches, and emerging formats like "video holograms" are up +523% year over year.
Ai Face Swap
91KVolume
282x5Y
Ai Clothes Changer
22KVolume
2219x5Y
The pattern mirrors the rest of the category: novelty tools spike and fade, while tools tied to real use cases, like virtual try-on and avatar video, settle into durable demand.
Why It Matters Now
AI creative tools are maturing because:
Novelty cooldown: Pure-fun effects like face swap spiked and are now receding
Commerce use cases: Virtual try-on ties AR directly to e-commerce conversion
Avatar video: Talking-avatar platforms found steady footing in marketing and training
Mobile accessibility: Complex effects now run from a phone, keeping a broad casual base
Examples of Sub-Trends/Products
AI Clothes Changer (22,200 searches, +174% YoY) - Virtual try-on and outfit-swapping tools are the rising use case, tying AR creation to online shopping.
Video Holograms (8,100 searches, +523% YoY) - Interest in holographic and volumetric video formats is climbing fast, an early-stage but fresh mover.
D-ID (201,000 searches, -18% YoY) - The talking-avatar and AI-video platform holds a large base as it settles from its initial surge into steady demand.
AI Face Swap (110,000 searches, -70% YoY) - Still high-volume, but cooling sharply as the novelty of face-swap effects wears off.
The next hardware frontier is glasses that actually show you something, not just capture and listen. "Intelligence glasses" already pulls 165,000 monthly searches as buyers look for AI-assistant eyewear, and Meta's marquee product, "meta ray ban display", has broken out from a standing start to 33,100 searches. The supporting cast is rising fast: "google smart glasses" is up +175% over the past three months, "rokid glasses" is up +313% year over year, and "android xr" is up +86% over three months as the platform layer takes shape.
Intelligence Glasses
74KVolume
3699x5Y
Meta Ray Ban Display
41KVolume
40499x5Y
Camera-and-audio glasses proved the form factor. The 2026 leap is adding a real in-lens display and an always-on AI assistant, which is where the newest demand is concentrating. This is early-stage hardware, so specific products here will move quickly.
Why It Matters Now
Display glasses are the next frontier because:
Beyond audio and camera: In-lens displays add navigation, notifications, and translation
AI assistants: An always-available assistant is more useful with a visual layer, not just voice
Platform race: Android XR and rivals are building the foundation for third-party AR glasses
Translation and captions: Real-time translation is a killer app that needs a display to shine
Enterprise crossover: Rokid and similar brands ride productivity use cases into business
Examples of Sub-Trends/Products
Intelligence Glasses (165,000 searches) - A high-volume search cluster around AI-assistant eyewear, showing strong appetite for glasses that think, not just record.
Meta Ray-Ban Display (33,100 searches) - Meta's breakout display glasses add an in-lens screen to the Ray-Ban form factor, defining the new category.
Google Smart Glasses (12,100 searches, +175% over three months) - Rising fast as Google's Android XR glasses effort takes shape for a mainstream launch.
Rokid Glasses (9,900 searches, +313% YoY) - AR eyewear with translation, teleprompter, and object-recognition features, increasingly adopted for productivity.
Android XR (5,400 searches, +86% over three months) - The platform layer for next-generation AR glasses, climbing as developers and buyers track its rollout.
Leading Companies/Products
Meta - Ray-Ban Display glasses defining the in-lens category
Google - Android XR platform and smart-glasses effort
Xreal - Display glasses for media and spatial computing
Summary
The VR and AR landscape in 2026 has reset around a few clear shifts. Smart glasses have become a multi-brand race led by Meta glasses (1.5M searches, +173%), the standalone headset market has cooled everywhere except Valve's Steam Frame breakout, and the freshest momentum has jumped to AI world models and 3D content (3D models, +809%) that fill virtual spaces. Meanwhile immersive venues stay resilient, AI creative tools mature past novelty, and a new wave of display glasses adds screens and assistants to everyday eyewear.
The companies winning in this environment share key traits:
Fashion-first design that makes eyewear desirable, not just functional
AI integration that adds a genuine assistant, translation, or creation layer
Content pipelines that use AI to solve the shortage of immersive experiences
Clear use cases that survive the novelty phase, from virtual try-on to shared venues
For entrepreneurs and investors, the data points to high-growth opportunities: multi-brand smart-glasses accessories and apps, AI-driven 3D and world-model tooling, location-based immersive entertainment, virtual try-on for commerce, and the display-glasses frontier. Because this corner of tech moves fast, the safest bet is to track where search is heading, not where last year's hardware landed.